Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ESHIDA 2

Appearances
14
Visible killmail appearances
Kills
12
85.7% of appearances
Losses
2
14.3% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-05 10:24:10
2d ago
Top hotspot
Vale
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Vale is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Imperrors Children (7.62).
Threat profile: Most common visible final-blow threat: Void Pochven and Abyss Holding Corporation (7.62).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Vale 4 4 0 2026-03-11 21:55:29
Otanuomi 3 2 1 2026-03-14 22:44:43
Krirald 2 2 0 2026-03-14 21:20:09
Konola 2 2 0 2026-03-13 11:00:14
Skarkon 1 0 1 2026-04-05 10:24:10
Raravoss 1 1 0 2026-03-30 22:51:15
Urhinichi 1 1 0 2026-03-11 22:54:41

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Imperrors Children 7.62 6
Godless Horizon. OnlyFleets. 3
always blob 7.62 2
F1 Fighters 7.62 1

Victim hulls

Hull Events
Flycatcher 6
Eris 3
Alligator 1
Paladin 1
Damnation 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Void Pochven and Abyss Holding Corporation 7.62 1
Authorized Biomass Recycling 7.62 1

Final-blow hulls

Hull Events
Golem 1
Vargur 1