Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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skt-12306

Appearances
11
Visible killmail appearances
Kills
5
45.5% of appearances
Losses
6
54.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-05 08:26:23
3d ago
Top hotspot
4-HWWF
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 5 appearances (1 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Baby-Bus (Dracarys.).
Threat profile: Most common visible final-blow threat: Special law enforcement department (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 5 1 4 2026-04-05 08:26:23
XKZ8-H 5 3 2 2026-03-13 14:05:40
Obe 1 1 0 2026-04-04 14:12:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Baby-Bus Dracarys. 2
Tu Zi Fei Corporation Dracarys. 1
GSF Logistics and Posting Reserves Goonswarm Federation 1
Special law enforcement department Fraternity. 1

Victim hulls

Hull Events
Capsule 3
Fortizar 1
Nightmare 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Special law enforcement department Fraternity. 4
Baby-Bus Dracarys. 2

Final-blow hulls

Hull Events
Exequror Navy Issue 4
Cyclone Fleet Issue 1
Drake 1