Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
13
Visible killmail appearances
Kills
13
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-26 10:56:53
12d ago
Top hotspot
Ichoriya
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Ichoriya is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: ISEEU Corporation (Observatory Great Bear).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Ichoriya 3 3 0 2026-03-26 10:56:53
Angymonne 2 2 0 2026-03-26 10:26:14
Otela 2 2 0 2026-03-24 08:48:50
Konola 2 2 0 2026-03-19 17:42:33
Sakenta 2 2 0 2026-03-12 12:57:20
Nalvula 1 1 0 2026-03-22 15:41:59
Senda 1 1 0 2026-03-13 04:26:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ISEEU Corporation Observatory Great Bear 5
Wolframium Insidious. 2
Texas of Requiem Texas. 1
Silver Gray Cinderella Northern Coalition. 1
Serg3234 Corporation 1
School of Applied Knowledge 1
ChuangShi Wings Freedom. 1
Development institute C A M E L O T 1

Victim hulls

Hull Events
Sabre 2
Bifrost 1
Mobile Tractor Unit 1
Brutix Navy Issue 1
Proteus 1
Tengu 1
Vargur 1
Eris 1
Heretic 1
Stabber Fleet Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.