Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mining Mercenary 5

Appearances
41
Visible killmail appearances
Kills
35
85.4% of appearances
Losses
6
14.6% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-04 20:35:47
2d ago
Top hotspot
J114835
29 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J114835 is the strongest visible hotspot with 29 appearances (29 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Abandoned Power.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J114835 29 29 0 2026-03-30 17:55:16
Neesher 7 3 4 2026-03-16 16:38:28
Ordion 4 2 2 2026-03-16 18:28:49
J164457 1 1 0 2026-04-04 20:35:47

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Abandoned Power 29
JAGD Federation 2
Hedion University 1
Unity of Dervin K162 Collective 1
Squirrel Ltd 1
Royal Amarr Institute 1

Victim hulls

Hull Events
Small Pulse Laser Battery 10
Medium Pulse Laser Battery 10
Photon Scattering Array 2
Heat Dissipation Array 2
Metenox Moon Drill 1
Gila 1
Procurer 1
Retriever 1
Ballistic Deflection Array 1
Warp Scrambling Battery 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 6

Final-blow hulls

Hull Events
Concord POLICE Captain 6