Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
6
Visible killmail appearances
Kills
4
66.7% of appearances
Losses
2
33.3% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-17 19:35:22
20d ago
Top hotspot
6W-6O9
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 6W-6O9 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: HK Executor (Hard Knocks Executors).
Threat profile: Most common visible final-blow threat: Red Pill Gaming Syndicate (Brotherhood of Spacers).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
6W-6O9 2 0 2 2026-03-17 19:35:22
1I5-0V 2 2 0 2026-03-17 12:19:46
EU-WFW 2 2 0 2026-03-12 17:29:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
HK Executor Hard Knocks Executors 2
The Last Rites Northern Coalition. 2

Victim hulls

Hull Events
Standup Templar I 2
Gallente Control Tower Small 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Red Pill Gaming Syndicate Brotherhood of Spacers 1
Star Frontiers Brotherhood of Spacers 1

Final-blow hulls

Hull Events
Nightmare 2