Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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haoifenghuang

Appearances
7
Visible killmail appearances
Kills
2
28.6% of appearances
Losses
5
71.4% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-29 13:08:18
8d ago
Top hotspot
ZA0L-U
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: ZA0L-U is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Navigators' Union (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
ZA0L-U 4 2 2 2026-03-29 13:08:18
Lantorn 3 0 3 2026-03-11 05:41:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 2

Victim hulls

Hull Events
Praxis 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Navigators' Union Fraternity. 2
Heretic Army Sedition. 1
Dirt 'n' Glitter Local Is Primary 1
The Python Cartel. Something Really Pretentious 1

Final-blow hulls

Hull Events
Thunderchild 2
Catalyst Navy Issue 1
Federation Navy Comet 1
Incursus 1