Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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The-Thousand-Sons

Appearances
11
Visible killmail appearances
Kills
8
72.7% of appearances
Losses
3
27.3% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-23 02:46:26
19d ago
Top hotspot
Amamake
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 4 appearances (3 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: WE ARE ZERGLINGS.
Threat profile: Most common visible final-blow threat: Ferrum Lunae.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 4 3 1 2026-03-22 21:32:03
Siseide 3 3 0 2026-03-22 21:44:43
Dodixie 2 0 2 2026-03-23 02:46:26
Auga 2 2 0 2026-03-22 21:11:30

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
WE ARE ZERGLINGS 3
Genstar Reloaded 2
knifeheart Corporation 2
Star Nation Brave Collective 1

Victim hulls

Hull Events
Capsule 3
Thrasher Fleet Issue 2
Algos 1
Augoror Navy Issue 1
Tormentor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Ferrum Lunae 1
WE ARE ZERGLINGS 1
Clan Kryze Something Really Pretentious 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 1
Catalyst 1
Tornado 1