Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Bonnnnald

Appearances
8
Visible killmail appearances
Kills
4
50.0% of appearances
Losses
4
50.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-28 21:15:47
4h ago
Top hotspot
Vale
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Vale is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Committed to Grid (7.62).
Threat profile: Most common visible final-blow threat: Section XIII (OnlyFleets.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Vale 3 3 0 2026-04-20 13:36:23
1DH-SX 2 0 2 2026-04-28 21:15:47
Urhinichi 1 0 1 2026-04-25 16:57:01
0N-3RO 1 1 0 2026-04-20 17:49:56
K-6K16 1 0 1 2026-04-19 06:49:20

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Committed to Grid 7.62 3
ChuangShi Wings Freedom. 1

Victim hulls

Hull Events
Broadsword 2
Loki 1
Retribution 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Section XIII OnlyFleets. 2
xDECOYx DECOY 1
ORK War Party 7.62 1

Final-blow hulls

Hull Events
Sabre 1
Cynabal 1
Omen Navy Issue 1
Brutix 1