Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

SoIomon

Appearances
6
Visible killmail appearances
Kills
1
16.7% of appearances
Losses
5
83.3% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-11 15:01:25
11h ago
Top hotspot
Itamo
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Itamo is the strongest visible hotspot with 5 appearances (1 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: School of Applied Knowledge.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Itamo 5 1 4 2026-04-10 13:57:44
J101736 1 0 1 2026-04-11 15:01:25

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
School of Applied Knowledge 1

Victim hulls

Hull Events
Retriever 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 2
Unknown corporation 1
Rapid Assembly 1
Big Willies PVP Madness Safety. 1

Final-blow hulls

Hull Events
Concord POLICE Captain 2
Awakened Preserver 1
Coercer 1
Caldari Sentry Gun III 1