Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Fantoms I

Appearances
22
Visible killmail appearances
Kills
22
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-06 11:27:33
3d ago
Top hotspot
HPS5-C
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: HPS5-C is the strongest visible hotspot with 12 appearances (12 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Descendants of Shen Nong (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
HPS5-C 12 12 0 2026-03-29 15:06:38
7D-0SQ 7 7 0 2026-04-03 15:43:48
6RCQ-V 2 2 0 2026-04-06 11:27:33
D2-HOS 1 1 0 2026-03-29 15:37:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Descendants of Shen Nong Fraternity. 2
Legendary Gentlemen's Club Fraternity. 2
Special law enforcement department Fraternity. 2
Bedlam Escapees Apocalypse Now. 1
Fraternity Building Management Fraternity. 1
Fusion Enterprises Ltd Fraternity. 1
The Northerners Fraternity. 1
Super Villains Fraternity. 1
S0viet Uni0n Insidious. 1
Rogue Inferno. Fraternity. 1

Victim hulls

Hull Events
Apocalypse Navy Issue 10
Zealot 5
Oneiros 2
Standup Siren I 1
Osprey Navy Issue 1
Damnation 1
Devoter 1
Guardian 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.