Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Boneafi

Appearances
100
Visible killmail appearances
Kills
97
97.0% of appearances
Losses
3
3.0% of appearances
Hot systems
12
Distinct systems in window
Newest visible event
2026-04-04 04:04:29
2d ago
Top hotspot
Partod
32 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Partod is the strongest visible hotspot with 32 appearances (32 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Voidhounds (Pretenders).
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Partod 32 32 0 2026-03-29 00:51:41
Turnur 29 29 0 2026-04-04 04:04:29
Ostingele 12 12 0 2026-03-22 02:28:19
Amamake 10 10 0 2026-04-04 03:27:32
Alperaute 4 4 0 2026-03-21 02:52:52
F67E-Q 3 3 0 2026-03-21 12:50:20
Aldranette 3 2 1 2026-03-14 02:46:52
WH-JCA 2 0 2 2026-03-13 13:40:45
C2X-M5 2 2 0 2026-03-13 13:31:29
Grispire 1 1 0 2026-03-22 03:11:39
D-W7F0 1 1 0 2026-03-15 01:35:04
D7-ZAC 1 1 0 2026-03-13 13:37:06

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Voidhounds Pretenders 20
Old Bittervets Deepwater Hooligans 8
StratsCo Pretenders 6
Voidcharter Industries 6
Outback Steakhouse of Pancakes Deepwater Hooligans 5
Scrapyard Artificer's Just Lizard 4
Family Guy. Deepwater Hooligans 3
Rattini Tribe Minmatar Fleet Alliance 3
Jerkasaurus Wrecks Inc. Sedition. 3
Blackwater USA Inc. Deepwater Hooligans 3

Victim hulls

Hull Events
Tempest Fleet Issue 12
Apostle 6
Megathron 6
Scorpion 6
Capsule 5
Armageddon 5
Standup Mantis II 4
Tempest 4
Pioneer 3
Standup Cyclops I 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 1
Light Spot Poacher Fraternity. 1
Frog Team Four Ribbit. 1

Final-blow hulls

Hull Events
Marshal 1
Garmur 1
Redeemer 1