Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Sonict

Appearances
4
Visible killmail appearances
Kills
1
25.0% of appearances
Losses
3
75.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-28 10:18:20
7h ago
Top hotspot
IPAY-2
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: IPAY-2 is the strongest visible hotspot with 1 appearances (0 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: King For Crazy (Test Alliance Please Ignore).
Threat profile: Most common visible final-blow threat: YeLuo-XingHai (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
IPAY-2 1 0 1 2026-04-28 10:18:20
P3EN-E 1 0 1 2026-04-25 15:32:00
TDE4-H 1 1 0 2026-04-20 10:50:26
7-K5EL 1 0 1 2026-04-19 17:38:16

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
King For Crazy Test Alliance Please Ignore 1

Victim hulls

Hull Events
Fortizar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
YeLuo-XingHai Fraternity. 1
Sunset Red Activity Club Insidious. 1
Dreddit Test Alliance Please Ignore 1

Final-blow hulls

Hull Events
Ferox Navy Issue 1
Hecate 1
Vexor 1