Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ado

Appearances
5
Visible killmail appearances
Kills
2
40.0% of appearances
Losses
3
60.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-14 22:47:12
26d ago
Top hotspot
V6-NY1
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: V6-NY1 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Destructive Influence (Northern Coalition.).
Threat profile: Most common visible final-blow threat: Republic Military School.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
V6-NY1 2 0 2 2026-03-14 22:47:12
HPS5-C 2 2 0 2026-03-12 19:02:49
9DQW-W 1 0 1 2026-03-14 18:34:16

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Destructive Influence Northern Coalition. 2

Victim hulls

Hull Events
Phase Inversion Battery 1
Caldari Control Tower 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Republic Military School 2
Serpentis Corporation 1

Final-blow hulls

Hull Events
Retribution 2
Serpentis Artillery 1