Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

scorpion733

Appearances
4
Visible killmail appearances
Kills
1
25.0% of appearances
Losses
3
75.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-17 20:32:19
20d ago
Top hotspot
Q-S7ZD
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Q-S7ZD is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Sargos Corporation (4Crabs Tavern).
Threat profile: Most common visible final-blow threat: Hounds Of Haides (Sigma Grindset).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Q-S7ZD 2 0 2 2026-03-15 21:06:07
J164528 1 1 0 2026-03-17 20:32:19
J165220 1 0 1 2026-03-12 22:10:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Sargos Corporation 4Crabs Tavern 1

Victim hulls

Hull Events
Mobile Depot 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Hounds Of Haides Sigma Grindset 2
Confidently Incompetent 1

Final-blow hulls

Hull Events
Vedmak 2
Hurricane Fleet Issue 1