Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Farani Storm

Appearances
32
Visible killmail appearances
Kills
32
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-03 15:43:48
2d ago
Top hotspot
E9KD-N
15 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: E9KD-N is the strongest visible hotspot with 15 appearances (15 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Fuxi Legion (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
E9KD-N 15 15 0 2026-03-08 13:02:07
7D-0SQ 4 4 0 2026-04-03 15:43:48
F7C-H0 4 4 0 2026-03-13 20:48:38
HPS5-C 4 4 0 2026-03-07 20:44:36
Alsavoinon 3 3 0 2026-03-13 20:54:33
B-9C24 2 2 0 2026-03-08 13:34:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fuxi Legion Fraternity. 8
Light of the moon Fraternity. 5
KarmaFleet Goonswarm Federation 2
The Great Panda Fraternity. 2
Fusion Enterprises Ltd Fraternity. 2
Brothers of Tyr Goonswarm Federation 1
Light Spot Poacher Fraternity. 1
Ministry of Offense Goonswarm Federation 1
Descendants of Shen Nong Fraternity. 1
Gangue hill Fraternity. 1

Victim hulls

Hull Events
Caracal 15
Cyclone Fleet Issue 6
Kikimora 3
Guardian 3
Thrasher 1
Purifier 1
Oneiros 1
Basilisk 1
Scythe 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.