Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Shallente

Appearances
13
Visible killmail appearances
Kills
13
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-03-27 22:52:31
10d ago
Top hotspot
Otsasai
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Otsasai is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: PICHATRON (Invidia Gloriae Comes).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Otsasai 4 4 0 2026-03-26 22:53:04
Q-EHMJ 1 1 0 2026-03-27 22:52:31
Ishomilken 1 1 0 2026-03-26 22:47:02
Dodixie 1 1 0 2026-03-25 22:15:32
Walvalin 1 1 0 2026-03-18 23:13:06
M-OEE8 1 1 0 2026-03-18 22:43:12
Obe 1 1 0 2026-03-16 21:45:08
Otosela 1 1 0 2026-03-12 21:15:33
Hagilur 1 1 0 2026-03-12 20:30:47
Akora 1 1 0 2026-03-12 19:44:31

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
PICHATRON Invidia Gloriae Comes 3
Cryonic Origin Cryonic Origin Alliance 1
Royal Amarr Institute 1
Allied Exploration Front Allied Exploration Front AXXF 1
The Scope 1
Some Regarded Pandas Something Really Pretentious 1
Hedion University 1
Shaula Reapers 1
EDI-TIE 1
Nik Javako Corporation 1

Victim hulls

Hull Events
Augoror 2
Cenotaph 1
Praxis 1
Hurricane Fleet Issue 1
Tengu 1
Osprey Navy Issue 1
Vargur 1
Mobile Small Warp Disruptor II 1
Drake 1
Sleipnir 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.