Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Acheaen

Appearances
2
Visible killmail appearances
Kills
1
50.0% of appearances
Losses
1
50.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-05-02 16:50:50
1d ago
Top hotspot
Rancer
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Rancer is the strongest visible hotspot with 1 appearances (0 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Vindicta Optime (Empyrean Edict).
Threat profile: Most common visible final-blow threat: Dishonorable Duel Disturbance (Deepwater Hooligans).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Rancer 1 0 1 2026-05-02 16:50:50
J125927 1 1 0 2026-04-26 03:28:08

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Vindicta Optime Empyrean Edict 1

Victim hulls

Hull Events
Svipul 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Dishonorable Duel Disturbance Deepwater Hooligans 1

Final-blow hulls

Hull Events
Machariel 1