Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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charlieb

Appearances
8
Visible killmail appearances
Kills
5
62.5% of appearances
Losses
3
37.5% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-29 01:15:54
10d ago
Top hotspot
J115405
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J115405 is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Sungrazers.
Threat profile: Most common visible final-blow threat: GeoCorp. (The Initiative.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J115405 2 1 1 2026-03-19 01:56:04
J155416 2 2 0 2026-03-14 23:02:42
4-HWWF 2 0 2 2026-03-11 03:48:00
J133632 1 1 0 2026-03-29 01:15:54
SN9S-N 1 1 0 2026-03-19 03:07:31

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Sungrazers 2
Hard Knocks Inc. Hard Knocks Citizens 1
Salted Fish Inc The Black Shores 1
Blue Ice Heavy Industry Dracarys. 1

Victim hulls

Hull Events
Ferox Navy Issue 1
Drekavac 1
Mobile Small Warp Disruptor II 1
Ishtar 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
GeoCorp. The Initiative. 1
Hard Knocks Inc. Hard Knocks Citizens 1
Gildinous Vangaurd The Initiative. 1

Final-blow hulls

Hull Events
Retribution 2
Tengu 1