Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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tilmpy

Appearances
3
Visible killmail appearances
Kills
1
33.3% of appearances
Losses
2
66.7% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-05 06:55:35
1d ago
Top hotspot
K95-9I
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: K95-9I is the strongest visible hotspot with 1 appearances (1 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Not.A.Corp.Just.An.Strategic.Military.Operation (Weapons Of Mass Production.).
Threat profile: Most common visible final-blow threat: Evil Space Goblins (BorderZone).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
K95-9I 1 1 0 2026-04-05 06:55:35
Q-GICU 1 0 1 2026-04-05 03:56:50
PNFW-O 1 0 1 2026-04-04 21:24:58

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Not.A.Corp.Just.An.Strategic.Military.Operation Weapons Of Mass Production. 1

Victim hulls

Hull Events
Arbitrator 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Evil Space Goblins BorderZone 1
Not.A.Corp.Just.An.Strategic.Military.Operation Weapons Of Mass Production. 1

Final-blow hulls

Hull Events
Flycatcher 1
Cynabal 1