Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Drurex

Appearances
52
Visible killmail appearances
Kills
52
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-31 01:38:27
8d ago
Top hotspot
G95F-H
23 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: G95F-H is the strongest visible hotspot with 23 appearances (23 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: KarmaFleet (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
G95F-H 23 23 0 2026-03-29 01:17:15
YQX-7U 17 17 0 2026-03-31 01:38:27
HPS5-C 11 11 0 2026-03-29 15:06:38
Y-2ANO 1 1 0 2026-03-13 22:05:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
KarmaFleet Goonswarm Federation 7
Asteroid Farm Unlimited Goonswarm Federation 3
Trust Doesn't Rust Goonswarm Federation 2
Iron Whales Goonswarm Federation 2
Echelon Research Goonswarm Federation 2
Kun-Lun Goonswarm Federation 2
True Faces Hungary Goonswarm Federation 1
Illuminated Goonswarm Federation 1
Forever Stardust Navy Combined Fleet Goonswarm Federation 1
Les chevaliers de l'ordre Goonswarm Federation 1

Victim hulls

Hull Events
Rupture 16
Maelstrom 9
Apocalypse Navy Issue 9
Basilisk 4
Bifrost 2
Capsule 2
Jackdaw 1
Nighthawk 1
Vulture 1
Purifier 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.