Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Freepaddy

Appearances
105
Visible killmail appearances
Kills
103
98.1% of appearances
Losses
2
1.9% of appearances
Hot systems
15
Distinct systems in window
Newest visible event
2026-04-04 23:20:00
1d ago
Top hotspot
UAJ5-K
31 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: UAJ5-K is the strongest visible hotspot with 31 appearances (31 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Noir. (Shadow Cartel).
Threat profile: Most common visible final-blow threat: Ascendance (Goonswarm Federation).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
UAJ5-K 31 31 0 2026-04-04 22:06:35
JL-ZUQ 26 26 0 2026-03-08 19:22:59
R3-K7K 12 12 0 2026-03-14 17:00:47
JUE-DX 10 10 0 2026-04-04 21:59:11
K-3PQW 7 7 0 2026-03-26 19:20:47
Y4B-BQ 5 5 0 2026-03-10 18:06:47
1I5-0V 3 3 0 2026-03-31 18:18:00
P65-TA 2 2 0 2026-04-04 23:20:00
2EV-BA 2 2 0 2026-04-04 22:50:50
Frulegur 2 0 2 2026-03-28 10:18:15
K-BBYU 1 1 0 2026-04-02 17:21:56
GTB-O4 1 1 0 2026-03-30 15:29:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Noir. Shadow Cartel 14
Htavarar Outposts 12
Andomer Shipyards Great Wildlands Conservation Society 8
Hard Knocks Inc. Hard Knocks Citizens 7
Star Frontiers Brotherhood of Spacers 5
Lazerhawks L A Z E R H A W K S 4
Immortalis Inc. Shadow Cartel 3
Incognito Mode Brotherhood of Spacers 3
Endfield Industries Super Miao 3
Hunky-Dory Brotherhood of Spacers 3

Victim hulls

Hull Events
Nightmare 20
Drake Navy Issue 5
Apocalypse Navy Issue 4
Large Artillery Battery 4
Basilisk 4
Huginn 4
Templar II 3
Minokawa 3
Photon Scattering Array 3
Heat Dissipation Array 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Ascendance Goonswarm Federation 2

Final-blow hulls

Hull Events
Rokh 2