Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Y4B-BQ | 89 | 89 | 0 |
2026-03-13 02:30:12 27d ago
|
| QCGG-Q | 8 | 8 | 0 |
2026-03-26 00:17:54 14d ago
|
| Turnur | 3 | 3 | 0 |
2026-04-04 03:03:36 5d ago
|
| H-HGGJ | 1 | 1 | 0 |
2026-03-25 23:49:45 14d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Hard Knocks Inc. | Hard Knocks Citizens | 17 |
| Lazerhawks | L A Z E R H A W K S | 13 |
| No Vacancies | No Vacancies. | 10 |
| Rattini Tribe | Minmatar Fleet Alliance | 6 |
| Lethal Devotion | D E L I R I U M | 6 |
| Hispanic Revolution | Death Legion of Capybaras | 4 |
| Star Frontiers | Brotherhood of Spacers | 4 |
| Shadow Legion X | Seriously Suspicious | 3 |
| Jerkasaurus Wrecks Inc. | Sedition. | 3 |
| Southern Cross Monopoly | Flying Dangerous | 2 |
| Hull | Events |
|---|---|
| Nightmare | 66 |
| Typhoon Fleet Issue | 7 |
| Revelation Navy Issue | 4 |
| Flycatcher | 3 |
| Vindicator | 3 |
| Cenotaph | 2 |
| Sabre | 2 |
| Phoenix Navy Issue | 1 |
| Zirnitra | 1 |
| Standup Mantis II | 1 |
What most often lands the final blow when this entity loses in the selected window.