Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Johnnny B

Appearances
33
Visible killmail appearances
Kills
33
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-06 11:27:33
1d ago
Top hotspot
CL6-ZG
15 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: CL6-ZG is the strongest visible hotspot with 15 appearances (15 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: KarmaFleet (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
CL6-ZG 15 15 0 2026-03-11 20:45:59
7D-0SQ 7 7 0 2026-04-03 15:42:58
4GYV-Q 5 5 0 2026-03-23 16:15:04
D2-HOS 2 2 0 2026-04-04 13:16:49
8TPX-N 2 2 0 2026-03-23 15:57:54
6RCQ-V 1 1 0 2026-04-06 11:27:33
V-MZW0 1 1 0 2026-03-23 15:22:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
KarmaFleet Goonswarm Federation 6
Hollow United Garuda Fraternity. 2
OEG Goonswarm Federation 2
Fuxi Legion Fraternity. 1
Fraternity Building Management Fraternity. 1
Academy Siberian Squad Siberian Squads 1
CBC Interstellar Goonswarm Federation 1
STARCHASER Inc Fraternity. 1
High Insertion Velocity Solyaris Chtonium 1
Panta-Rhei Synergy of Steel 1

Victim hulls

Hull Events
Cyclone Fleet Issue 8
Zealot 3
Basilisk 3
Arazu 2
Capsule 2
Praxis 1
Standup Siren I 1
Vargur 1
Nighthawk 1
Sabre 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.