Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Bashir

Appearances
111
Visible killmail appearances
Kills
108
97.3% of appearances
Losses
3
2.7% of appearances
Hot systems
31
Distinct systems in window
Newest visible event
2026-04-06 00:33:35
1d ago
Top hotspot
ZH-GKG
15 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: ZH-GKG is the strongest visible hotspot with 15 appearances (15 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Dreddit (Test Alliance Please Ignore).
Threat profile: Most common visible final-blow threat: D-sync (D-sync.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
ZH-GKG 15 15 0 2026-03-15 09:30:53
C-J6MT 12 10 2 2026-03-29 04:05:21
EFM-C4 10 10 0 2026-04-05 05:30:18
88A-RA 9 9 0 2026-04-06 00:33:35
L-Z9KJ 7 7 0 2026-03-31 06:41:40
I6-SYN 5 5 0 2026-04-01 09:50:33
8-WYQZ 5 5 0 2026-04-01 08:53:22
K-IYNW 4 4 0 2026-04-01 10:16:35
78-0R6 4 4 0 2026-03-29 03:32:03
4DS-OI 4 4 0 2026-03-15 04:03:05
ZO-4AR 3 3 0 2026-04-05 07:09:46
GM-50Y 3 3 0 2026-03-22 07:47:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dreddit Test Alliance Please Ignore 16
Salted Fish Inc The Black Shores 15
Meta Zero Meta Reloaded 5
International Criminal Police Organization Great Wildlands Conservation Society 4
Guardians of Asceticism 4
Arknights. Fraternity. 3
TOCAIA Blades of Grass 3
ARC Security I Showed You My Probes... Please Respond... 3
Hard Knocks Inc. Hard Knocks Citizens 3
u.k militia forces Fraternity. 3

Victim hulls

Hull Events
Capsule 24
Mobile Small Warp Disruptor I 12
Caracal Navy Issue 10
Mobile Large Warp Disruptor I 8
Prospect 3
Thrasher 3
Tempest 3
Scythe 3
Vexor 3
Vedmak 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
D-sync D-sync. 2
Infinite Directive Test Alliance Please Ignore 1

Final-blow hulls

Hull Events
Retribution 2
Kronos 1