Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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RazerrrX

Appearances
40
Visible killmail appearances
Kills
40
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-25 20:27:15
12d ago
Top hotspot
PF-QHK
29 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PF-QHK is the strongest visible hotspot with 29 appearances (29 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Marauders Associated (Synergy of Steel).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PF-QHK 29 29 0 2026-03-10 19:57:44
ZZ5X-M 4 4 0 2026-03-25 19:51:02
PX-IHN 3 3 0 2026-03-25 20:27:15
Z0-TJW 2 2 0 2026-03-10 20:05:34
VG-6CH 2 2 0 2026-03-10 20:01:57

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Marauders Associated Synergy of Steel 5
PuddinCorp 4
Space Colony Synergy of Steel 3
Dreddit Test Alliance Please Ignore 3
NO PANIC GROUP Fraternity. 2
Bad Investments ULC Diplomatic Incidents. 1
Akaishi Knowledge Syndicate Apocalypse Now. 1
The Northerners Fraternity. 1
Advanced Weapon Supplement League Fraternity. 1
Clown Swords. Fraternity. 1

Victim hulls

Hull Events
Raven Navy Issue 11
Ferox 9
Ferox Navy Issue 3
Minokawa 2
Mobile Small Warp Disruptor I 2
Basilisk 2
Capsule 2
Cyclone Fleet Issue 1
Venture 1
Mobile Small Warp Disruptor II 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.