Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Isengrimus

Appearances
5
Visible killmail appearances
Kills
5
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-26 21:34:56
13d ago
Top hotspot
0UBC-R
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 0UBC-R is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Core Industry. (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
0UBC-R 2 2 0 2026-03-26 21:10:02
MOCW-2 1 1 0 2026-03-26 21:34:56
EUU-4N 1 1 0 2026-03-26 21:28:27
X5-0EM 1 1 0 2026-03-26 20:54:45

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Core Industry. Goonswarm Federation 2
The Zephyr Brigade SONS of BANE 1
Mercurialis Inc. Goonswarm Federation 1
ANZAC ALLIANCE Goonswarm Federation 1

Victim hulls

Hull Events
Ishtar 2
Vargur 1
Skiff 1
Gila 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.