Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| YMJG-4 | 12 | 12 | 0 |
2026-03-18 22:21:28 24d ago
|
| D-I9HJ | 10 | 10 | 0 |
2026-03-25 01:16:45 17d ago
|
| C-N4OD | 10 | 10 | 0 |
2026-03-22 20:26:27 20d ago
|
| 00GD-D | 4 | 4 | 0 |
2026-03-22 20:03:19 20d ago
|
| FHB-QA | 1 | 1 | 0 |
2026-03-22 20:41:08 20d ago
|
| KVN-36 | 1 | 1 | 0 |
2026-03-22 19:26:39 20d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Dreddit | Test Alliance Please Ignore | 9 |
| 4S Corporation | The Initiative. | 6 |
| Goat to Go | The Initiative. | 2 |
| Project Stealth Squad | The Initiative. | 2 |
| Sons of Zeus. | The Initiative. | 2 |
| Cool Beans Inc. | The Initiative. | 2 |
| GSF Logistics and Posting Reserves | Goonswarm Federation | 1 |
| GeoCorp. | The Initiative. | 1 |
| Knock Knock. | The Initiative. | 1 |
| DEFCON. | The Initiative. | 1 |
| Hull | Events |
|---|---|
| Mobile Large Warp Disruptor I | 9 |
| Moa | 8 |
| Capsule | 5 |
| Caracal | 2 |
| Drekavac | 1 |
| Marshal | 1 |
| Fortizar | 1 |
| Exequror Navy Issue | 1 |
| Cormorant | 1 |
| Mobile Small Warp Disruptor I | 1 |
What most often lands the final blow when this entity loses in the selected window.