Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Flaille

Appearances
24
Visible killmail appearances
Kills
14
58.3% of appearances
Losses
10
41.7% of appearances
Hot systems
13
Distinct systems in window
Newest visible event
2026-04-04 22:57:20
1d ago
Top hotspot
J231210
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J231210 is the strongest visible hotspot with 5 appearances (3 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: The pedals.
Threat profile: Most common visible final-blow threat: Squatch Squad.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J231210 5 3 2 2026-03-31 06:53:55
Ahbazon 4 0 4 2026-04-04 22:57:20
Oijanen 2 2 0 2026-03-28 23:30:21
Amamake 2 2 0 2026-03-17 22:55:50
Siseide 2 2 0 2026-03-17 22:15:58
J130322 2 2 0 2026-03-12 09:07:09
J174618 1 0 1 2026-03-29 15:43:24
Floseswin 1 1 0 2026-03-17 23:34:09
Eszur 1 1 0 2026-03-17 22:27:59
Nennamaila 1 0 1 2026-03-15 16:18:08
Renarelle 1 1 0 2026-03-15 15:47:09
J162632 1 0 1 2026-03-08 20:16:16

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The pedals 3
NanYiChaShe Storm Petrel Alliance 2
Science and Trade Institute 2
WarBears Inc. 1
Unauthorized entry is prohibited 1
Only for the weak 1
Black Rebel Rifter Club The Devil's Tattoo 1
Prey Drive 1
SoT DarkSide. 1
MongStars 1

Victim hulls

Hull Events
Capsule 3
Catalyst Navy Issue 2
Hurricane 1
Vexor Navy Issue 1
Stabber Fleet Issue 1
Coercer 1
Armageddon 1
Vexor 1
Caracal 1
Heron 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Squatch Squad 2
Aggression Protocol Ahbazon-Prime 2
South Gal Standing Quafe Liberation Front 1
Super Villains Fraternity. 1
Federal Defense Union 1
Shadow of xX-Hiki-Xx 1
Sungrazers 1
Center For Kids Who Can't Fly Good Zoo Landers 1

Final-blow hulls

Hull Events
Proteus 2
Vargur 2
Ashimmu 2
Machariel 2
Kikimora 1
Hyperion 1