Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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thahitter

Appearances
9
Visible killmail appearances
Kills
5
55.6% of appearances
Losses
4
44.4% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-25 20:27:15
12d ago
Top hotspot
PX-IHN
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PX-IHN is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: PuddinCorp.
Threat profile: Most common visible final-blow threat: Money making corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PX-IHN 3 3 0 2026-03-25 20:27:15
ZZ5X-M 2 2 0 2026-03-25 19:51:02
B17O-R 2 0 2 2026-03-25 18:57:10
G-EURJ 2 0 2 2026-03-24 14:19:37

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
PuddinCorp 2
Bad Investments ULC Diplomatic Incidents. 1
Signal Reflection Rote Kapelle 1
Stimulus Rote Kapelle 1

Victim hulls

Hull Events
Venture 1
Mobile Small Warp Disruptor II 1
Hurricane 1
Mobile Medium Warp Disruptor I 1
Mobile Small Warp Disruptor I 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Money making corporation 2
The Graduates The Initiative. 1
TEMPLAR. The Initiative. 1

Final-blow hulls

Hull Events
Vedmak 2
Thrasher Fleet Issue 1
Vagabond 1