Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Teodhor

Appearances
5
Visible killmail appearances
Kills
1
20.0% of appearances
Losses
4
80.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-09 20:56:41
1d ago
Top hotspot
C-J6MT
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C-J6MT is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: BRAWLS DEEP (HYPE-TRAIN).
Threat profile: Most common visible final-blow threat: Signal Reflection (Rote Kapelle).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C-J6MT 3 1 2 2026-04-09 20:56:41
PX-IHN 2 0 2 2026-03-29 00:41:54

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
BRAWLS DEEP HYPE-TRAIN 1

Victim hulls

Hull Events
Vargur 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Signal Reflection Rote Kapelle 2
Absolute Order XVIII Absolute Will 1
F.U.N. Inc. The Ancients. 1

Final-blow hulls

Hull Events
Daredevil 2
Raptor 2