Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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gummih

Appearances
5
Visible killmail appearances
Kills
3
60.0% of appearances
Losses
2
40.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-31 16:41:18
6d ago
Top hotspot
J7YR-1
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J7YR-1 is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Marauders Associated (Synergy of Steel).
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J7YR-1 2 2 0 2026-03-28 09:06:31
CL-IRS 2 0 2 2026-03-12 19:29:19
B-GC1T 1 1 0 2026-03-31 16:41:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Marauders Associated Synergy of Steel 2
TIePerPeB Legion of xXDEATHXx 1

Victim hulls

Hull Events
Nidhoggur 1
Hulk 1
Flycatcher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 2

Final-blow hulls

Hull Events
Proteus 2