Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

DesperateSinner

Appearances
38
Visible killmail appearances
Kills
34
89.5% of appearances
Losses
4
10.5% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-03-17 16:06:58
21d ago
Top hotspot
EU-WFW
11 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: EU-WFW is the strongest visible hotspot with 11 appearances (9 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Wildlands Tactical Response Unit (Great Wildlands Conservation Society).
Threat profile: Most common visible final-blow threat: GreenSwarm (Shadow Cartel).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
EU-WFW 11 9 2 2026-03-10 17:30:16
L7-BLT 9 9 0 2026-03-13 17:23:01
1I5-0V 6 4 2 2026-03-13 20:42:34
Y4B-BQ 6 6 0 2026-03-10 18:06:47
KS8G-M 2 2 0 2026-03-10 18:23:47
6W-6O9 2 2 0 2026-03-10 18:19:43
M4U-EH 1 1 0 2026-03-17 16:06:58
B6-XE8 1 1 0 2026-03-13 17:39:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Wildlands Tactical Response Unit Great Wildlands Conservation Society 9
Hard Knocks Inc. Hard Knocks Citizens 5
Nether Guards Brotherhood of Spacers 3
GreenSwarm Shadow Cartel 3
Lazerhawks L A Z E R H A W K S 2
Incognito Mode Brotherhood of Spacers 1
Star Frontiers Brotherhood of Spacers 1
Matari Trade Federation Hard Knocks Executors 1
Fish Vending Machine Beyond the Breach 1
Zero Fun Allowed xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku 1

Victim hulls

Hull Events
Nightmare 6
Broadsword 3
Phoenix Navy Issue 2
Hecate 2
Sabre 2
Photon Scattering Array 2
Heat Dissipation Array 2
Explosion Dampening Array 2
Ballistic Deflection Array 2
Minmatar Control Tower 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
GreenSwarm Shadow Cartel 1
Zero Fun Allowed xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku 1
Outfit 418 Blue Loot Not Included 1
Red Pill Gaming Syndicate Brotherhood of Spacers 1

Final-blow hulls

Hull Events
Hecate 2
Nightmare 1
Scimitar 1