Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Turnur | 42 | 42 | 0 |
2026-04-07 02:10:42 21d ago
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Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Old Bittervets | Deepwater Hooligans | 15 |
| Blackwater USA Inc. | Deepwater Hooligans | 6 |
| Protean Concept | Moss Piglet Preservation Society | 3 |
| Outback Steakhouse of Pancakes | Deepwater Hooligans | 2 |
| Jerkasaurus Wrecks Inc. | Sedition. | 1 |
| Yamata No Orochi Yamete | — | 1 |
| The Forsakened Few | We Forsakened Few | 1 |
| Fast Rabbits at Play | People's Liberation Alliance | 1 |
| Escalated. | OnlyFleets. | 1 |
| Tactical Grace. | Vanguard. | 1 |
| Hull | Events |
|---|---|
| Tempest Fleet Issue | 9 |
| Standup Templar I | 5 |
| Bifrost | 5 |
| Scorpion | 5 |
| Standup Shadow | 3 |
| Standup Mantis II | 3 |
| Machariel | 3 |
| Catalyst Navy Issue | 2 |
| Standup Cyclops I | 2 |
| 'Prometheus' Fortizar | 1 |
What most often lands the final blow when this entity loses in the selected window.