Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Y4B-BQ | 14 | 14 | 0 |
2026-03-13 02:21:45 25d ago
|
| Amamake | 13 | 13 | 0 |
2026-03-14 01:06:18 24d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Rattini Tribe | Minmatar Fleet Alliance | 4 |
| Jerkasaurus Wrecks Inc. | Sedition. | 3 |
| Southern Cross Monopoly | Flying Dangerous | 2 |
| Hard Knocks Inc. | Hard Knocks Citizens | 1 |
| Relentless Miners | Sedition. | 1 |
| Hodor's Revenge | Gentlemen's.Club | 1 |
| Heretic Army | Sedition. | 1 |
| We Aim To MisBehave | Kenshin Shogunate. | 1 |
| Two Men and the House of Shame | Hard Knocks Executors | 1 |
| Dirt 'n' Glitter | Local Is Primary | 1 |
| Hull | Events |
|---|---|
| Revelation Navy Issue | 7 |
| Moros Navy Issue | 4 |
| Zirnitra | 4 |
| Phoenix | 3 |
| Phoenix Navy Issue | 2 |
| Karura | 1 |
| Apostle | 1 |
| Nyx | 1 |
| Moros | 1 |
| Naglfar | 1 |
What most often lands the final blow when this entity loses in the selected window.