Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Y4B-BQ | 24 | 24 | 0 |
2026-03-13 02:04:54 26d ago
|
| Turnur | 6 | 6 | 0 |
2026-04-04 04:04:29 4d ago
|
| B-B0ME | 2 | 2 | 0 |
2026-03-27 02:13:02 12d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Old Bittervets | Deepwater Hooligans | 6 |
| Scan Stakan | HOLD MY PROBS | 5 |
| Full Broadside | Deepwater Hooligans | 3 |
| Blackwater USA Inc. | Deepwater Hooligans | 2 |
| Ishikara Mechatronic Systems | D3ad End | 2 |
| RMC Infrastructure | Red Alliance | 1 |
| Jump 2 Beacon | OnlyFleets. | 1 |
| Absolute Guardians | HOLD MY PROBS | 1 |
| Most Valuable Capsuleers | Reeloaded. | 1 |
| Star Frontiers | Brotherhood of Spacers | 1 |
| Hull | Events |
|---|---|
| Nightmare | 14 |
| Standup Cyclops I | 3 |
| Minokawa | 3 |
| Loki | 3 |
| Phoenix Navy Issue | 2 |
| Standup Mantis II | 2 |
| Standup Einherji I | 1 |
| Capsule - Genolution 'Auroral' 197-variant | 1 |
| Claymore | 1 |
| Basilisk | 1 |
What most often lands the final blow when this entity loses in the selected window.