Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Invaders33

Appearances
4
Visible killmail appearances
Kills
4
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-06 11:27:33
1d ago
Top hotspot
XG-D1L
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: XG-D1L is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Light of the moon (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
XG-D1L 2 2 0 2026-03-08 15:54:23
6RCQ-V 1 1 0 2026-04-06 11:27:33
HPS5-C 1 1 0 2026-03-08 17:51:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Light of the moon Fraternity. 2
Starry Armada Fraternity. 1
Fraternity Building Management Fraternity. 1

Victim hulls

Hull Events
Exequror Navy Issue 2
Standup Siren I 1
Zealot 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.