Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Dede

Appearances
5
Visible killmail appearances
Kills
3
60.0% of appearances
Losses
2
40.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-21 19:14:45
16d ago
Top hotspot
C-J6MT
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C-J6MT is the strongest visible hotspot with 3 appearances (2 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Astral Projection Inc. (Can i bring my Drake...).
Threat profile: Most common visible final-blow threat: Deadly Dozen Mans (Can i bring my Drake...).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C-J6MT 3 2 1 2026-03-16 18:01:55
PX-IHN 1 0 1 2026-03-21 19:14:45
Egmar 1 1 0 2026-03-08 13:37:10

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Astral Projection Inc. Can i bring my Drake... 2
Chaos arbiter Fraternity. 1

Victim hulls

Hull Events
Metenox Moon Drill 1
Hurricane 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Deadly Dozen Mans Can i bring my Drake... 1
Signal Reflection Rote Kapelle 1

Final-blow hulls

Hull Events
Proteus 1
Hurricane 1