Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Nilene

Appearances
6
Visible killmail appearances
Kills
3
50.0% of appearances
Losses
3
50.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-03 15:33:27
2d ago
Top hotspot
AW1-2I
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: AW1-2I is the strongest visible hotspot with 4 appearances (3 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Deep Space Coalition (Fraternity.).
Threat profile: Most common visible final-blow threat: Special law enforcement department (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
AW1-2I 4 3 1 2026-03-24 20:37:46
7D-0SQ 1 0 1 2026-04-03 15:33:27
Y-2ANO 1 0 1 2026-03-08 08:45:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Deep Space Coalition Fraternity. 1
Descendants of Shen Nong Fraternity. 1
Fox of Resistance Northern Coalition. 1

Victim hulls

Hull Events
Vagabond 2
Orthrus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Special law enforcement department Fraternity. 1
South Sun Logistics Brave United 1
Dreddit Test Alliance Please Ignore 1

Final-blow hulls

Hull Events
Ferox Navy Issue 1
Sabre 1
Zealot 1