Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Lord Perdition

Appearances
210
Visible killmail appearances
Kills
210
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-10 20:04:27
19h ago
Top hotspot
I6-SYN
72 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: I6-SYN is the strongest visible hotspot with 72 appearances (72 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: KarmaFleet (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
I6-SYN 72 72 0 2026-04-10 19:54:51
M9U-75 51 51 0 2026-04-10 16:39:51
UD-AOK 38 38 0 2026-04-09 17:29:33
O3-4MN 22 22 0 2026-03-31 16:39:32
K-IYNW 21 21 0 2026-04-10 20:04:27
N-RAEL 4 4 0 2026-04-04 17:26:17
28-QWU 2 2 0 2026-04-06 19:10:47

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
KarmaFleet Goonswarm Federation 13
Iron Whales Goonswarm Federation 11
GoonWaffe Goonswarm Federation 11
Ascendance Goonswarm Federation 10
Zebra Corp Goonswarm Federation 6
Russian Space Community Banderlogs Alliance 4
White Hunter Black Heart 4
Kun-Lun Goonswarm Federation 4
Mindstar Technology Goonswarm Federation 4
Federal Navy Academy 4

Victim hulls

Hull Events
Capsule 109
Arazu 5
Svipul 4
Sabre 4
Ibis 4
Reaper 4
Kikimora 3
Proteus 3
Flycatcher 3
Viator 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.