Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Crime Hunter

Appearances
24
Visible killmail appearances
Kills
24
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-04-04 21:50:21
2d ago
Top hotspot
Z-Y7R7
9 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Z-Y7R7 is the strongest visible hotspot with 9 appearances (9 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Lobster Express (7.62).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Z-Y7R7 9 9 0 2026-03-26 20:45:48
Kaunokka 4 4 0 2026-04-04 21:30:03
APM-6K 3 3 0 2026-03-21 13:56:09
Raravoss 2 2 0 2026-04-04 21:50:21
Arvasaras 2 2 0 2026-04-04 21:32:45
7D-0SQ 2 2 0 2026-04-03 15:43:15
RE-C26 1 1 0 2026-03-21 14:10:20
Yahyerer 1 1 0 2026-03-11 20:30:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Lobster Express 7.62 5
Baby-Bus Dracarys. 4
NO PANIC GROUP Fraternity. 3
The Northerners Fraternity. 2
ISEEU Corporation Observatory Great Bear 1
Totality Squad Vyraj. 1
Russian Power Group 7 Legion of xXDEATHXx 1
Imperrors Children 7.62 1
TOCAIA Blades of Grass 1
Elysian Technologies Enclave Fraternity. 1

Victim hulls

Hull Events
Kikimora 5
Barghest 5
Exequror Navy Issue 2
Caracal Navy Issue 2
Zealot 2
Eris 1
Sabre 1
Vulture 1
Omen Navy Issue 1
Guardian 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.