Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Y4B-BQ | 25 | 25 | 0 |
2026-03-13 02:21:09 24d ago
|
| N-JK02 | 2 | 2 | 0 |
2026-03-22 22:26:39 14d ago
|
| APES-G | 1 | 1 | 0 |
2026-03-19 19:41:25 17d ago
|
| Z0H2-4 | 1 | 1 | 0 |
2026-03-19 02:47:12 18d ago
|
| IF-KD1 | 1 | 1 | 0 |
2026-03-19 00:24:47 18d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Hard Knocks Inc. | Hard Knocks Citizens | 6 |
| Southern Cross Monopoly | Flying Dangerous | 3 |
| Rattini Tribe | Minmatar Fleet Alliance | 3 |
| Lazerhawks | L A Z E R H A W K S | 2 |
| Obsidian Engineering | Get Off My Lawn | 2 |
| Voidcharter Industries | — | 2 |
| Shadow Legion X | Seriously Suspicious | 1 |
| My Neck My Back | Hard Knocks Executors | 1 |
| Harbingers of Chaos Inc. | Gentlemen's.Club | 1 |
| XKXKXKXKXKXKXKXKXKXKKXKKXKXKXKKX | Hard Knocks Executors | 1 |
| Hull | Events |
|---|---|
| Zirnitra | 15 |
| Revelation Navy Issue | 5 |
| Mercenary Den | 3 |
| Phoenix Navy Issue | 2 |
| Moros Navy Issue | 2 |
| Minokawa | 1 |
| Drake | 1 |
| Revelation | 1 |
What most often lands the final blow when this entity loses in the selected window.