Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ratikilla

Appearances
171
Visible killmail appearances
Kills
171
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-04 21:50:21
2d ago
Top hotspot
TFA0-U
78 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: TFA0-U is the strongest visible hotspot with 78 appearances (78 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Lobster Express (7.62).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
TFA0-U 78 78 0 2026-03-24 00:48:44
RE-C26 27 27 0 2026-03-22 22:05:34
7-K5EL 20 20 0 2026-03-17 20:20:25
Krirald 14 14 0 2026-03-31 21:37:30
Konola 11 11 0 2026-03-31 21:49:16
Arvasaras 8 8 0 2026-04-04 21:32:17
Kaunokka 7 7 0 2026-04-04 21:30:03
Raravoss 2 2 0 2026-04-04 21:50:21
RD-FWY 2 2 0 2026-03-17 21:33:00
ZXB-VC 2 2 0 2026-03-08 23:00:54

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Lobster Express 7.62 14
KarmaFleet Goonswarm Federation 8
Shiva Northern Coalition. 6
Williams Family Trust 7.62 6
Dreddit Test Alliance Please Ignore 5
Extinct Honor. 7.62 4
Macabre Votum Northern Coalition. 4
Destructive Influence Northern Coalition. 4
Starry Armada Fraternity. 4
Special law enforcement department Fraternity. 4

Victim hulls

Hull Events
Zealot 61
Naga 15
Capsule 14
Barghest 9
Loki 8
Deimos 6
Leshak 5
Sabre 4
Sleipnir 4
Kikimora 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.