Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| 94FR-S | 10 | 10 | 0 |
2026-03-19 22:44:48 19d ago
|
| J102304 | 2 | 2 | 0 |
2026-03-20 22:59:32 18d ago
|
| J163745 | 2 | 2 | 0 |
2026-03-12 00:47:52 27d ago
|
| J230905 | 1 | 1 | 0 |
2026-03-16 01:53:16 23d ago
|
| J134022 | 1 | 0 | 1 |
2026-03-14 14:57:06 24d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| What Could Possibly Go Wr0ng. | Out of the Blue. | 8 |
| The Lone Capsuleer Experience | — | 2 |
| School of Applied Knowledge | — | 2 |
| Pirates of Destruction Union | The Union. | 1 |
| Cobra Kai Dojo | Out of the Blue. | 1 |
| forever and ever and ever never never | Out of the Blue. | 1 |
| Hull | Events |
|---|---|
| Mobile Tractor Unit | 10 |
| Capsule | 2 |
| Pioneer Consortium Issue | 1 |
| Astero | 1 |
| Probe | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| The Filth Element | — | 1 |
| Hull | Events |
|---|---|
| Nemesis | 1 |