Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Pleaze MePlz

Appearances
108
Visible killmail appearances
Kills
108
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-19 01:12:33
10d ago
Top hotspot
SR-KBB
61 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: SR-KBB is the strongest visible hotspot with 61 appearances (61 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: KarmaFleet (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
SR-KBB 61 61 0 2026-04-12 05:46:37
8TPX-N 34 34 0 2026-04-19 01:09:55
7-K5EL 4 4 0 2026-04-19 01:12:33
NCGR-Q 4 4 0 2026-04-19 01:06:30
4-HWWF 3 3 0 2026-04-19 00:50:28
U54-1L 2 2 0 2026-04-19 01:07:25

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
KarmaFleet Goonswarm Federation 16
Ascendance Goonswarm Federation 8
Cloaked Goof Goonswarm Federation 7
Echelon Research Goonswarm Federation 6
ANZAC ALLIANCE Goonswarm Federation 4
GoonWaffe Goonswarm Federation 4
Deadspace Excavations Goonswarm Federation 3
Merch Industrial Goonswarm Federation 3
The Night Watchmen Goonswarm Federation 3
Inner Legacy Out of the Blue. 3

Victim hulls

Hull Events
Cyclone Fleet Issue 31
Typhoon 27
Maelstrom 8
Flycatcher 7
Basilisk 7
Sabre 3
Guardian 3
Nighthawk 2
Revelation 2
Lachesis 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.