Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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28 Days Aulmais

Appearances
466
Visible killmail appearances
Kills
157
33.7% of appearances
Losses
309
66.3% of appearances
Hot systems
24
Distinct systems in window
Newest visible event
2026-04-02 17:46:41
3h ago
Top hotspot
Itamo
118 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Itamo is the strongest visible hotspot with 118 appearances (39 kills / 79 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Itamo 118 39 79 2026-04-01 13:48:14
Umokka 80 27 53 2026-03-10 19:18:08
Muvolailen 51 18 33 2026-04-02 09:44:12
Kylmabe 32 11 21 2026-04-02 17:46:41
Mitsolen 24 7 17 2026-04-01 16:08:23
Alikara 20 5 15 2026-03-29 14:29:01
Jatate 19 7 12 2026-04-01 19:12:26
Akonoinen 12 4 8 2026-03-29 14:23:38
Piekura 12 3 9 2026-03-11 14:33:45
Vaankalen 11 4 7 2026-03-18 16:28:38
Kamokor 11 4 7 2026-03-10 19:49:55
Ahtulaima 10 5 5 2026-04-01 07:48:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 9
School of Applied Knowledge 9
Federal Navy Academy 7
The Scope 5
University of Caille 5
Deep Core Mining Inc. 3
Imperial Academy 3
Sol Ringen NecroSphere. 3
Science and Trade Institute 3
Center for Advanced Studies 3

Victim hulls

Hull Events
Gila 66
Mackinaw 24
Hulk 11
Porpoise 7
Golem 6
Orthrus 4
Stormbringer 3
Deacon 3
Orca 3
Skiff 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 296
Unknown corporation 2
Zero To High Worst Alliance Ever 1
CBD Corporation 1
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 1
Corporate Police Force 1
Space Community ZERG REBORN 1
The Scope 1
Atomic Compression Minmatar Fleet Associates 1
ManUtdischampions 1

Final-blow hulls

Hull Events
Concord POLICE Captain 294
Capsule 4
Gila 2
CONCORD Police Commander 2
Caldari Sentry Gun III 2
Stormbringer 1
Algos 1
Rattlesnake 1
Tower Sentry Guristas II 1
Caldari Police 3rd Lieutenant 1