Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Toaster Jane

Appearances
108
Visible killmail appearances
Kills
108
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-29 19:58:29
9d ago
Top hotspot
D-I9HJ
104 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 104 appearances (104 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Dreddit (Test Alliance Please Ignore).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 104 104 0 2026-03-11 03:31:51
W2T-TR 3 3 0 2026-03-29 19:58:29
X5-0EM 1 1 0 2026-03-22 04:27:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dreddit Test Alliance Please Ignore 16
Fuxi Legion Fraternity. 6
Destructive Influence Northern Coalition. 6
Fusion Enterprises Ltd Fraternity. 5
Infinite Directive Test Alliance Please Ignore 5
Black Omega Security Test Alliance Please Ignore 4
Special law enforcement department Fraternity. 3
Stardust-Guardian Fraternity. 3
Descendants of Shen Nong Fraternity. 3
Unholy Knights of Cthulhu Test Alliance Please Ignore 3

Victim hulls

Hull Events
Maelstrom 31
Rokh 27
Raven Navy Issue 21
Vulture 5
Huginn 4
Phoenix 3
Zirnitra 2
Onyx 2
Revelation Navy Issue 1
Naglfar Fleet Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.