Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ognak Belvar

Appearances
63
Visible killmail appearances
Kills
63
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-04-26 10:45:45
1d ago
Top hotspot
Jita
33 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Jita is the strongest visible hotspot with 33 appearances (33 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Argent Vanguard.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Jita 33 33 0 2026-04-26 10:45:45
Sobaseki 12 12 0 2026-04-26 06:04:34
Perimeter 7 7 0 2026-04-24 15:05:08
New Caldari 3 3 0 2026-04-26 05:54:22
Muvolailen 3 3 0 2026-04-24 15:21:13
Josameto 2 2 0 2026-04-26 10:19:58
Niyabainen 2 2 0 2026-04-26 09:59:10
Tunttaras 1 1 0 2026-04-26 10:08:37

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Argent Vanguard 9
Enigma Expanse ENIGMA DOMAIN ALLIANCE 4
Chaos arbiter Fraternity. 3
Darkmoon Military Industrial Complex Goonswarm Federation 2
Silent Vale LinkNet 2
Phoenix Tag. Red Alliance 2
Late night poets Shadow Cartel 2
Signal Cartel EvE-Scout Enclave 2
E N I G M A The Initiative. 2
Lost Legends The Initiative. 2

Victim hulls

Hull Events
Capsule 18
Vexor 3
Drekavac 2
Praxis 2
Golem 2
Gnosis 2
Tayra 2
Badger 2
Deluge 1
Sunesis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.