Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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AvaruusSamiAvaruudesta

Appearances
9
Visible killmail appearances
Kills
9
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-14 19:38:07
28d ago
Top hotspot
Amamake
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Neo-Yakuza Ascendancy.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 2 2 0 2026-03-14 19:38:07
Gulmorogod 2 2 0 2026-03-14 18:49:36
Egmar 2 2 0 2026-03-14 18:31:26
Bosboger 2 2 0 2026-03-14 14:12:04
Lulm 1 1 0 2026-03-14 13:28:19

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Neo-Yakuza Ascendancy 2
Circle of Honledok GunFam 1
Piratas Leprosos Guineanos 1
T.R.I.A.D Ushra'Khan 1
Malakim Zealots 1
True Horde 1
Best Kept Dunked A P E X 1
Chaos arbiter Fraternity. 1

Victim hulls

Hull Events
Thrasher Fleet Issue 2
Osprey Navy Issue 1
Stabber Fleet Issue 1
Imperial Navy Slicer 1
Thrasher 1
Rook 1
Stiletto 1
Slasher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.