Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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eu 2

Appearances
43
Visible killmail appearances
Kills
38
88.4% of appearances
Losses
5
11.6% of appearances
Hot systems
13
Distinct systems in window
Newest visible event
2026-04-04 13:41:41
2d ago
Top hotspot
UAJ5-K
17 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: UAJ5-K is the strongest visible hotspot with 17 appearances (17 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: Most common visible final-blow threat: Just Exisiting Once More.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
UAJ5-K 17 17 0 2026-04-03 18:02:59
1I5-0V 5 5 0 2026-03-24 08:36:46
QBZO-R 4 2 2 2026-03-30 05:52:55
K-YL9T 3 3 0 2026-04-03 17:13:46
G-VFVB 3 3 0 2026-03-24 08:48:40
Y4OK-W 2 0 2 2026-04-04 13:41:41
L-EUY2 2 2 0 2026-03-29 05:41:05
JVA-FE 2 2 0 2026-03-26 20:09:59
P65-TA 1 1 0 2026-04-03 20:13:28
CL-IRS 1 1 0 2026-03-30 05:44:34
PX-IHN 1 0 1 2026-03-26 09:47:24
W-CSFY 1 1 0 2026-03-19 08:03:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 3
Noir. Militia 3
Immortalis Inc. Shadow Cartel 3
The High Ground. Brotherhood of Spacers 2
Incognito Mode Brotherhood of Spacers 2
Lazerhawks L A Z E R H A W K S 2
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 2
Shocky Industries Ltd. Goonswarm Federation 2
Manfios 2
E N E M Y Dracarys. 2

Victim hulls

Hull Events
Nightmare 9
Huginn 4
Minokawa 3
Mobile Small Warp Disruptor I 3
Capsule 3
Stabber Fleet Issue 2
Caracal Navy Issue 2
Mobile Medium Warp Disruptor I 2
Vedmak 1
Flycatcher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Just Exisiting Once More 2
Stimulus Rote Kapelle 2
The Conceited Reap Failure Rote Kapelle 1

Final-blow hulls

Hull Events
Vedmak 2
Garmur 1
Panther 1
Brutix 1