Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| MJYW-3 | 2 | 2 | 0 |
2026-04-01 19:45:11 7d ago
|
| M4-GJ6 | 2 | 2 | 0 |
2026-03-29 02:12:17 11d ago
|
| MSG-BZ | 2 | 2 | 0 |
2026-03-21 17:05:53 18d ago
|
| X5-0EM | 1 | 1 | 0 |
2026-03-22 04:26:49 17d ago
|
| 1QZ-Y9 | 1 | 1 | 0 |
2026-03-21 17:02:04 18d ago
|
| GPLB-C | 1 | 1 | 0 |
2026-03-21 01:33:40 19d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Asteroid Farm Unlimited | Goonswarm Federation | 2 |
| Jack Daniels Elite Squadron | Fraternity. | 2 |
| Russian ICE Bears | Goonswarm Federation | 2 |
| Tritanium Industries and Technology | Goonswarm Federation | 1 |
| Brave Newbies Inc. | Brave Collective | 1 |
| Strategically Bad | Goonswarm Federation | 1 |
| Hull | Events |
|---|---|
| Phoenix Navy Issue | 3 |
| CONCORD Rogue Analysis Beacon | 2 |
| Muninn | 2 |
| CONCORD-Carrier Rogue Analysis Beacon | 1 |
| Deluge | 1 |
What most often lands the final blow when this entity loses in the selected window.